Now available: "Year One"

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November 15th marks our 1st anniversary as a music label, so we decided to release a name-your-price EP to thank the fans and show our gratitude. There's no catch: head over to Bandcamp, set the price to $0 and you'll get it. However! *drumrolls* Any amount we get from you will be donated to UNICEF, in order to help the victims of the awful typhoon Haiyan that struck our brothers and sisters in Philippines.

If you bought an album from us before, you'll recognize the list of musicians in this track list:

  1. Court Date, a beautiful song by ABSRDST
  2. Carus, a carnival-ish tune from Eirik Suhrke
  3. Sunrise Montage, a minimalistic number from halc
  4. Insert Rupee, Get Music, a funky-fun piece by Insert Rupee, which is a two-guys band of halc & Benjamin Briggs
  5. Dj Cutman & ABSRDST's amazing remix of Benjamin Briggs' Driving Upwards (which appeared in our 1st album)
  6. Manami Matsumae's sombre remix of the 1st track, Court Date

The beautiful art was drawn and illustrated by German artist Dominik Johann, who will also be designing one of our t-shirts, as well as painting our cats and possibly more.

Thank you so much for the outpouring of love and support. You are enabling us to make good music and let our favorite artists do the work they enjoy the most in life. Consider donating some money when buying the album — let's try to make something humanitarian and good to the people of the Philippines who were unfortunate to experience an awful typhoon.

Available now: "World 1-2: Encore"

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Bandcamp | iTunes

World 1-2: Encore is our 2nd music album and it's finally out! Get your copy from your preferred shop using the links above and spread the love!

"World 1-2: Encore" is the followup to "World 1-2" that featured top-class videogame composers & arrangers, including Akira Yamaoka (Silent Hill), Manami Matsumae (Mega Man), Keiji Yamagishi (Ninja Gaiden), Austin Wintory (Journey) and many more. "Encore" is one more ride with 14 remixes of some of our favorite games — from Mega Man and Zelda to Sonic and Super Hexagon and plenty others. It's a celebration of the art & craft of videogames.

Unlike the previous album "World 1-2", this one is all remixes — so it's easier to digest and enjoy. It retains the same nature of World 1-2: a multitude of genres and styles, mixed together in a playful way.

We also made a must-have physical edition, consisting of 3 CDs and encompassing the entire World 1-2 saga — both albums in one neat package. World 1-2: The Complete Collection is the definitive edition!

World 1-2: The Complete Collection (3)

Get your copy now and be sure to let us know what you think. We're @BraveWaveMusic on Twitter and Facebook.

Welcome home: Marco, Manami, Keiji

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Hello everyone, Mohammed here.

When I started working on World 1-2 in August of last year, I was directing and planning things alone. In fact, there weren’t any ‘music label’ plans — just one music album in mind. It felt great to work with so many talented folks and I'm very proud of the end result. I'm currently busy with the followup to World 1-2, titled Encore, and a great percentage of it is still an extension of the work I did back in 2012 (hence the title).

Past the World 1-2 Saga, I won't be doing things alone anymore. I'm happy to announce a new team that I'm going to work with throughout all of our future Brave Wave releases: Marco Guardia, Manami Matsumae, and Keiji Yamagishi. All of them appeared in Brave Wave's first album: Manami and Keiji each composed a new original track, while Marco mixed Manami's track and has served as the technical backbone of the whole operation since his arrival mid-February.

Marco Guardia is a professional composer and mixing engineer from Switzerland with over 15 years of experience under his belt, and he's going to technically supervise every release we put out. His composition skills will appear in future Brave Wave albums as well, starting with Encore, under the alias Monomirror. One key thing into hiring Marco? He takes his work to heart. You want to work with people who believe in what they do enough to not only take it seriously, but personally.

Both Manami Matsumae and Keiji Yamagishi will serve as co-planners. This means I'm going to both plan (pre-production) and direct future albums with them. In addition to providing compositions for BW, they will be directly involved with me in operating the label and producing music albums. Keiji and Manami both worked in the gaming industry — back when composing for games wasn’t the sanest thing to do. You know Keiji from his work on the original Ninja Gaiden, as well as Tecmo Bowl and the Japan-only Captain Tsubasa games. Manami is known for composing the original Mega Man, as well as contributions to both Mega Man 2 and 10. Mega Man games aside, she composed U.N. Squadron and is currently working with us to compose a couple of new tracks for the indie retro sensation Shovel Knight.

Also, sometime in the near future, Brave Wave will publish solo albums. All four of us will serve as "judges" in evaluating and accepting pitches, as well as looking for new artists to sign. We're already working on Keiji Yamagishi's first solo album; it’s shaping up great, and I have a feeling it’ll wow you in more ways than one. Let’s give you one example: ‘Memories of T’ is being reworked to have guitars — by none other than Metroid Metal’s founder and guitarist Stemage -- with a new mix by Marco to encompass this new sound. It’s smoking hot, guys.

In the meantime, have a listen to this new teaser for "World 1-2: Encore", our upcoming album. Unlike World 1-2, it’s all remixes — from Mega Man to Zelda to Sonic and plenty more. We even brought back the talented Video Game Orchestra to work on a Super Hexagon remix. Can you believe it? A fully-orchestrated version — with a rock band, nonetheless — of Chipzel’s addictive chiptunes.

New team, new plans, new albums. I can't wait to share more of what we've been working on for the past months. We’re challenging the status quo with all our might and are anxious to see how everything unfolds.

Game on, Mohammed Mohammed Taher P.S. This wouldn’t have been possible without YOU, the person who cares enough to read our blog posts and buy our music. Your love and support makes a big difference to us. Big hug to all you beautiful souls out there who keep nudging us to make more music. You won’t be let down.

Manami Matsumae is working on Shovel Knight!

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Exciting news! You probably heard about it on the team's Kickstarter page already. But if not, go there and check it out. Manami Matsumae, composer of Mega Man, is a signed Brave Wave composer and is working on several projects with us. So, we hooked her up with a game! Shovel Knight is her first non-Japanese game to work on. Although Brrave Wave is a music label that focuses on producing music albums, we are also trying to bridge the apparent gap between Japanese composers and non-Japanese teams — especially independent ones, those with no language skills or a clear path to work with them.

Shovel Knight will be composed by Jake 'virt' Kaufman, while Manami is contributing two tracks to the game. Shovel Knight, as the team said before, is going to have authentic 8-bit chiptunes. But that's not all: they're going to extend the 8-bit sound to using the VRC6 abilities; that's 3 extra sound channels in addition to what you usually hear on a NES game. "The [VRC6] chip contained support for 3 extra sound channels (two square waves and one sawtooth wave). It was used in Akumajou Densetsu (the Japanese version of Castlevania III: Dracula's Curse), while the western version used the MMC5 from Nintendo."

The team has yet to decide which tracks should Manami compose, but here's a hypothetical rundown of the process:

  • The team will design an area. Enemies, level design, colors, stage gimmicks, and everything in between.
  • The team provides us, Koopa Soundworks, with all the necessary documents to give to Manami. This includes screens, notes, composition notes (“we want it mellow”; “we want it fast-paced”), and so on.
  • We put everything in a nice, printed document (translated to Japanese) and give it by hand to Manami. Crazy, huh? We will sit down with her and even give extended direct instructions.
  • Manami does her magic, and everyone lives happily ever after.

So, that's really exciting! We got Manami to finally work with a Western developer, and hopefully this opens up a lot of doors to everyone: us, developers, and composers. There's no secret mission here: We simply want to resurrect our favorite living legends — be it on music albums or video games.

Things you could (and should!) do:

  1. Spread the word! Share this post with your friends and pets.
  2. Back Shovel Knight on Kickstarter. It's a lovely game.
  3. Follow us on Twitter. We never spam.

Now, let's get shovelin'!